DocumentCode
488172
Title
A Textured Decomposition based Algorithm for Large-Scale Multicommodity Network Flow Problems
Author
Lin, S.Y.
Author_Institution
Department of Control Engineering, National Chiao Tung University, Hsinchu, Taiwan, ROC
fYear
1990
fDate
23-25 May 1990
Firstpage
397
Lastpage
402
Abstract
In this paper, we propose a textured decomposition based algorithm with parallel processing capability for solving large scale multicommodity network flow problem (MFP), which is popular in communication networks and transportation systems. We show that the algorithm will always converge to one of the stationary points characterized by the textured decomposition. Moreover, a modification over the MFP and sufficient conditions are developed to guarantee that the convergent stationary point is the unique minimum solution of the modified MFP; and it is the global minimum solution of the MFP in its limit. To avoid ill-condition, a practical two-stage textured decomposition based algorithm is proposed to get a more elaborate approximate global minimum solution. A simulation example for this two-stage algorithm was given in which only few iterations are needed to converge. Assume two processors available, a speed up ratio around 10:1 is estimated based on a projected Newton method if it is incorporated with this two-stage algorithm.
Keywords
Communication networks; Control engineering; Costs; Large-scale systems; Newton method; Parallel processing; Partitioning algorithms; Reactive power control; Sufficient conditions; Transportation;
fLanguage
English
Publisher
ieee
Conference_Titel
American Control Conference, 1990
Conference_Location
San Diego, CA, USA
Type
conf
Filename
4790766
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