• DocumentCode
    488890
  • Title

    A Reduced-Order Method to Design Incentive Strategy for the Discrete System with Slow and Fast Modes

  • Author

    Mizukami, Koichi ; Xu, Hua

  • Author_Institution
    Faculty of Integrated Arts and Sciences, University of Hiroshima, Hiroshima, Japan 730
  • fYear
    1991
  • fDate
    26-28 June 1991
  • Firstpage
    1252
  • Lastpage
    1257
  • Abstract
    When the system contains slow and fast modes, the Stackelberg game is numerically stiff and ill-conditioned. It is necessary to find some methods to alleviate this ill-conditioning and to reduce the amount of computation. In this paper, we consider the linear-quadratic infinite-time Stackelberg game for the discrete-time systems with slow and fast modes. A team-near optimal incentive strategy is constructed by solving a series of well-conditioned and reduced-order problems. Well-posedness of this near-optimal incentive strategy is investigated. By using this near-optimal incentive strategy to the full-order Stackelberg game, we can assure that the resulting value of the cost function for the leader has the same limit with the full-order team cost value as a small positive parameter ¿ tends to zero.
  • Keywords
    Art; Constraint optimization; Continuous time systems; Cost function; Decision making; Design methodology; Equations; Game theory; Optimal control; Perturbation methods;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    American Control Conference, 1991
  • Conference_Location
    Boston, MA, USA
  • Print_ISBN
    0-87942-565-2
  • Type

    conf

  • Filename
    4791582