• DocumentCode
    501653
  • Title

    An Augmented Social Interactive Learning Approach through Web2.0

  • Author

    Jin, Li ; Wen, Zhigang

  • Author_Institution
    Sch. of Comput. Sci., Univ. of Westminster, London, UK
  • Volume
    1
  • fYear
    2009
  • fDate
    20-24 July 2009
  • Firstpage
    607
  • Lastpage
    611
  • Abstract
    With the rapid development of the Internet, Web2.0 as the next generation of networking services emphasizes social interaction and share of user-generated content in a collaborative environment. It has evolved and transferred the Internet into a platform by supporting rich digital media technology for the development of innovative business and educational applications. In conjunction with Web 3D technology, social networking has already begun to foster an intuitive and immersive system that allows effective visual communication and delivers real time natural interactive experience for enhancing user motivation and engagement compared with the traditional static and text-oriented Web. This paper presents an augmented social interactive learning approach to incorporating social networking services on Web2.0 into traditional distance learning and on-site teaching for blended learning. This paper also discusses the key issues including user interaction and communication forms and examines different educational activities involving user content generation, e-tutoring, and role-playing.
  • Keywords
    augmented reality; computer aided instruction; distance learning; groupware; human computer interaction; human factors; social networking (online); teaching; 3D social virtual world; Internet platform; Web2.0; augmented social interactive learning approach; blended learning; collaborative environment; digital media technology; distance learning; e-learning; e-tutoring; immersive system; innovative business application development; innovative educational application development; on-site teaching; real-time natural interactive experience; social networking service; static text-oriented Web; user engagement; user interaction; user motivation; user role-playing; user-generated content sharing; visual communication; Collaboration; Computer aided instruction; Educational technology; IP networks; Next generation networking; Real time systems; Social network services; User-generated content; Visual communication; Web and internet services; Social networking; e-Learning;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Software and Applications Conference, 2009. COMPSAC '09. 33rd Annual IEEE International
  • Conference_Location
    Seattle, WA
  • ISSN
    0730-3157
  • Print_ISBN
    978-0-7695-3726-9
  • Type

    conf

  • DOI
    10.1109/COMPSAC.2009.86
  • Filename
    5254206