DocumentCode
511140
Title
Notice of Retraction
Direct3D Based Multi-level Tufted Carpet Appearance Simulation
Author
Chen Guangfeng ; Wang Weibin ; Jin Zhilei ; Xu Yang ; Sun Yize
Author_Institution
Coll. of Mech. Eng., Donghua Univ., Shanghai, China
fYear
2009
fDate
19-20 Dec. 2009
Firstpage
139
Lastpage
142
Abstract
Notice of Retraction
After careful and considered review of the content of this paper by a duly constituted expert committee, this paper has been found to be in violation of IEEE´s Publication Principles.
We hereby retract the content of this paper. Reasonable effort should be made to remove all past references to this paper.
The presenting author of this paper has the option to appeal this decision by contacting TPII@ieee.org.
This paper proposed a simulation for tufted carpet´s appearance based on Direct3D. By analyzing the space structure of tufted carpet, using arranged loop pile 3D model on backcloth according to design pattern and process variable to simulate tufted carpet appearance. Use NURBS curve to create loop pile model. The texture mapping technology is adopted to simulate the appearance of yarn. Light model is setup for tufted carpet simulation in Direct3D. Using methods similar to physical simulation to simulate loop pile deformation caused by extrusion, and achieve more satisfactory results. Contrasting to planar simulation of tufted carpet, the 3D simulation could reflect the pattern by showing the height difference between loop piles. By changing the camera, the new simulation image can be created from different viewport. The test show the three-dimensional simulation of multi-level tufted carpet based on Direct3D is both feasible and effective.
After careful and considered review of the content of this paper by a duly constituted expert committee, this paper has been found to be in violation of IEEE´s Publication Principles.
We hereby retract the content of this paper. Reasonable effort should be made to remove all past references to this paper.
The presenting author of this paper has the option to appeal this decision by contacting TPII@ieee.org.
This paper proposed a simulation for tufted carpet´s appearance based on Direct3D. By analyzing the space structure of tufted carpet, using arranged loop pile 3D model on backcloth according to design pattern and process variable to simulate tufted carpet appearance. Use NURBS curve to create loop pile model. The texture mapping technology is adopted to simulate the appearance of yarn. Light model is setup for tufted carpet simulation in Direct3D. Using methods similar to physical simulation to simulate loop pile deformation caused by extrusion, and achieve more satisfactory results. Contrasting to planar simulation of tufted carpet, the 3D simulation could reflect the pattern by showing the height difference between loop piles. By changing the camera, the new simulation image can be created from different viewport. The test show the three-dimensional simulation of multi-level tufted carpet based on Direct3D is both feasible and effective.
Keywords
carpets; computer graphics; digital simulation; splines (mathematics); yarn; Direct3D; NURBS curve; arranged loop pile 3D model; extrusion; light model; loop pile deformation; multilevel tufted carpet appearance simulation; texture mapping technology; yarn appearance; Analytical models; Cameras; Deformable models; Pattern analysis; Process design; Space technology; Spline; Surface reconstruction; Surface topography; Yarn; Direct3D; fabric simulation; tufted carpet; yarn modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Knowledge Engineering and Software Engineering, 2009. KESE '09. Pacific-Asia Conference on
Conference_Location
Shenzhen
Print_ISBN
978-0-7695-3916-4
Type
conf
DOI
10.1109/KESE.2009.44
Filename
5383601
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