• DocumentCode
    518092
  • Title

    Realistic skin movement for character animation

  • Author

    Yang, Xiaosong ; Zhang, Jian J.

  • Author_Institution
    Nat. Centre for Comput. Animation, Bournemouth Univ., Poole, UK
  • Volume
    4
  • fYear
    2010
  • fDate
    16-18 April 2010
  • Abstract
    Skin movement modeling is a crucial element for realistic animation of both human and creature characters. In this paper, we are primarily concerned with a special skin movement effect, skin sliding. Although physical properties, such as skin elasticity, are usually regarded important in physical simulation, it often leads to an increasing computational load. A complete physical solution will also limit the animator´s ability to fine-tune the visual effects. In this paper we present a physically based skin sliding modeling method borrowing an idea from structural mechanics called bar networks. The advantage of using a bar network system in simulating the physical properties of skin surfaces is that only a set of sparse linear equations need to be solved, making the method much faster than a simulation based technique. As only one additional step is added to the animation pipeline to restore the skin elastic property, this algorithm is compatible with all existing skin deformation method such as smooth skinning, muscle base skin deformation, cluster and Free Form Deformations, and it therefore does not disturb the existing production pipeline.
  • Keywords
    computer animation; digital simulation; elastic deformation; elasticity; linear algebra; realistic images; skin; bar network system; character animation; physical simulation; realistic skin movement; skin deformation method; skin elastic property; skin movement modeling; skin sliding modeling; sparse linear equation; structural mechanics; Animation; Clustering algorithms; Computational modeling; Elasticity; Equations; Humans; Physics computing; Pipelines; Skin; Visual effects; Character animation; skin deformation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Engineering and Technology (ICCET), 2010 2nd International Conference on
  • Conference_Location
    Chengdu
  • Print_ISBN
    978-1-4244-6347-3
  • Type

    conf

  • DOI
    10.1109/ICCET.2010.5485629
  • Filename
    5485629