DocumentCode
524197
Title
Research on method of texture database establishing
Author
Lei, Chen ; HaoJin-Liang ; Feng, Zhang ; Jia-Lin, Tian
Author_Institution
Aviation Univ. of Force, Changchun, China
Volume
1
fYear
2010
fDate
22-24 June 2010
Abstract
By the development of computer graphics technology, the effect of scene simulation become more living by using texture, and the real time quality is better. The virtual environment can update with the change of digital map by using texture more efficiency and dynamic which is an important measure to enhance the scene simulating effect, and establishing the texture database is one important way. The conception and method of the texture attribute classification by nature attribute is put forward, and by analyzing season attribute and color attribute of texture, we designed and compiled the texture attribute code, and established the texture database that satisfied auto-creation and update condition, this established the foundation of auto-creation of scene database.
Keywords
computer graphics; computer graphic; digital map; scene simulation; texture attribute classification; texture database; Aerospace simulation; Computational modeling; Computer graphics; Computer simulation; Databases; Earth; Land surface; Layout; Surface texture; Vegetation mapping; scene simulation; texture database;
fLanguage
English
Publisher
ieee
Conference_Titel
Education Technology and Computer (ICETC), 2010 2nd International Conference on
Conference_Location
Shanghai
Print_ISBN
978-1-4244-6367-1
Type
conf
DOI
10.1109/ICETC.2010.5529242
Filename
5529242
Link To Document