• DocumentCode
    524211
  • Title

    Detecting cheering events in sports games

  • Author

    Lu, Li ; Ge, Fengpei ; Zhao, Qingwei ; Yonghong Yan

  • Author_Institution
    ThinkIT Speech Lab., Chinese Acad. of Sci., Beijing, China
  • Volume
    1
  • fYear
    2010
  • fDate
    22-24 June 2010
  • Abstract
    This paper proposes a unified method to deal with the problem of detecting cheering events in audio stream of live sports games. In our framework, first, a sliding window is used to pre-segment the audio stream into short segments by moving from start to the end. Second, various kinds of audio features are extracted to represent different audio sounds in each segment. Third, GMM (Gaussian Mixture Model) is used as the classifier to detect cheering events. Finally, in addition to widely used smoothing rules, this paper developed a new boundary-seeking smoothing algorithm to overcome the shortcomings of conventional sliding-window based analysis method and eliminate the false alarms caused by background noise. By integrating all the techniques, an average F value of 82.99% is achieved in the cheering detection task evaluated on eleven games of five kinds of sports. In this study, we discuss the complementarity of various kinds of audio features for the cheering event detection task. We also compare the result with the HMM based event detection framework. Based on our study, we conclude that for long-term audio event detection such as cheering event detection, sliding-window based framework gives more satisfied result.
  • Keywords
    Gaussian processes; audio signal processing; feature extraction; pattern classification; smoothing methods; speech processing; sport; Gaussian mixture model; audio stream segmentation; boundary-seeking smoothing algorithm; cheering detection; feature extraction; sliding-window based framework; sports games; Acoustic signal detection; Computer science education; Educational technology; Event detection; Hidden Markov models; Information retrieval; Multimedia databases; Smoothing methods; Speech; Streaming media; GMM; boundary seeking; cheering;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Education Technology and Computer (ICETC), 2010 2nd International Conference on
  • Conference_Location
    Shanghai
  • Print_ISBN
    978-1-4244-6367-1
  • Type

    conf

  • DOI
    10.1109/ICETC.2010.5529261
  • Filename
    5529261