DocumentCode
524217
Title
Study on key technology of large-scale terrain walkthrough system
Author
Jin, Hailiang ; Miao, Baoliang ; Liu, Huijie
Author_Institution
Key Lab. of Mine Spatial Inf. Technol., of State Bur. of Surveying & Mapping, Henan Polytech. Univ., Jiaozuo, China
Volume
1
fYear
2010
fDate
22-24 June 2010
Abstract
For massive terrain DEM data and texture data, the key technology of large-scale terrain walkthrough system are designing reasonable scene data storage and effective dynamical schedule strategy, which is summarized and discussed in this paper. The author has realized the display smoothness and continuity of the large-scale scene walkthrough system through block storage of the terrain and texture data, dynamic scheduling strategy, and introducing multi-threading technology to realize parallelization of rendering threads and data scheduling threads.
Keywords
image texture; rendering (computer graphics); terrain mapping; block storage; data scheduling thread; display smoothness; dynamic scheduling strategy; large-scale terrain walkthrough system; massive terrain DEM data; multithreading technology; parallelization; reasonable scene data storage; rendering; texture data; Data visualization; Dynamic scheduling; Educational technology; Image storage; Large-scale systems; Layout; Memory; Space technology; Surface texture; Yarn; block storage; dynamic scheduling strategy; massive data; multi-threading technology; walkthrough system;
fLanguage
English
Publisher
ieee
Conference_Titel
Education Technology and Computer (ICETC), 2010 2nd International Conference on
Conference_Location
Shanghai
Print_ISBN
978-1-4244-6367-1
Type
conf
DOI
10.1109/ICETC.2010.5529268
Filename
5529268
Link To Document