DocumentCode
524267
Title
Application of gaming technology in forest knowledge education
Author
Han, Jing-Hua ; Huang, Xin-Yuan
Author_Institution
Sch. of Inf. Sci. & Technol., Beijing Forestry Univ., Beijing, China
Volume
2
fYear
2010
fDate
22-24 June 2010
Abstract
This paper explores how the gaming technology can be used in the forest knowledge education. Here we bring forward a game design and develop method that based on 3-dimention modeling softwares and Virtools, that is, creates the scenes and character models with 3ds max and Maya, then realizes the interaction control with Virtools. We take “Forest Journey” game as an example to complete the organic fusion of knowledge and gaming. So this technology can be widely used in the other educational fields with its high availability and reference value.
Keywords
computer aided instruction; computer games; software tools; virtual reality; 3-dimension modeling softwares; Maya; Virtools; forest journey game; forest knowledge education; game design; gaming technology; interaction control; max; Animation; Application software; Computer applications; Computer science education; Design methodology; Educational technology; Feedback; Forestry; Layout; Paper technology; 3d virtual forest; Virtools; computer game; forest education;
fLanguage
English
Publisher
ieee
Conference_Titel
Education Technology and Computer (ICETC), 2010 2nd International Conference on
Conference_Location
Shanghai
Print_ISBN
978-1-4244-6367-1
Type
conf
DOI
10.1109/ICETC.2010.5529350
Filename
5529350
Link To Document