DocumentCode
526435
Title
Developing an interactive dental casting educational game
Author
Yang, Cheng-Yi ; Lo, Yu-Sheng ; Liu, Chien-Tsai
Author_Institution
Grad. Inst. of Biomed. Inf., Taipei Med. Univ., Taipei, Taiwan
Volume
4
fYear
2010
fDate
9-11 July 2010
Firstpage
437
Lastpage
440
Abstract
In order to provide a more relaxing environment where the dental students can learn to memorize the fundamental knowledge as well as the processes and techniques in dental casting, we used the GBL concept as the basis to construct a system model. We had taken the process of dental lost-wax casting and integrated through gaming, the theories and practical skills in the dental casting course, to create this educational gaming program. The main functions of this program are to provide (1) a game involving dental casting simulation, (2) a game involving Q&A in dental casting theory, (3) user help during operation, (4) operation evaluation for user and (5) operation summary for user. In addition to the user interface in this program, We also incorporated an Haptic interactive device in wireless vibration feedback for more lively and diverse learning methods in dental casting for learners. This study aimed to establish a learning environment for dental casting through gaming that included the operation in dental lost-wax casting and the study of fundamental knowledge in dental casting.
Keywords
computer aided instruction; computer games; dentistry; haptic interfaces; dental casting simulation; haptic interactive device; interactive dental casting educational game; the GBL concept; Accelerometers; Dentistry; Games; Software; Dental Casting; GBL; Haptic Technology;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Science and Information Technology (ICCSIT), 2010 3rd IEEE International Conference on
Conference_Location
Chengdu
Print_ISBN
978-1-4244-5537-9
Type
conf
DOI
10.1109/ICCSIT.2010.5564029
Filename
5564029
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