• DocumentCode
    526601
  • Title

    3D graphics engine technology research and implementation

  • Author

    Yijun, Liu ; WenBin, Chen ; Xiaoman, He

  • Author_Institution
    Comput. Sci. Coll., Southwest Pet. Univ., Chengdu, China
  • Volume
    4
  • fYear
    2010
  • fDate
    9-11 July 2010
  • Firstpage
    697
  • Lastpage
    700
  • Abstract
    This paper is based on the analysis and research of 3D graphics engine structure and work processes, this paper establishes a complete 3D rendering engine and realizes its main function modules. The engine program is relatively simple to achieve, has fast speed, and through the realistic rendering effects, the picture quality is greatly improved.
  • Keywords
    rendering (computer graphics); 3D graphics engine structure; 3D rendering engine; picture quality; Engines; Loading; Rendering (computer graphics); Three dimensional displays; 3D engine; 3D rendering; texture;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Science and Information Technology (ICCSIT), 2010 3rd IEEE International Conference on
  • Conference_Location
    Chengdu
  • Print_ISBN
    978-1-4244-5537-9
  • Type

    conf

  • DOI
    10.1109/ICCSIT.2010.5564684
  • Filename
    5564684