DocumentCode
526601
Title
3D graphics engine technology research and implementation
Author
Yijun, Liu ; WenBin, Chen ; Xiaoman, He
Author_Institution
Comput. Sci. Coll., Southwest Pet. Univ., Chengdu, China
Volume
4
fYear
2010
fDate
9-11 July 2010
Firstpage
697
Lastpage
700
Abstract
This paper is based on the analysis and research of 3D graphics engine structure and work processes, this paper establishes a complete 3D rendering engine and realizes its main function modules. The engine program is relatively simple to achieve, has fast speed, and through the realistic rendering effects, the picture quality is greatly improved.
Keywords
rendering (computer graphics); 3D graphics engine structure; 3D rendering engine; picture quality; Engines; Loading; Rendering (computer graphics); Three dimensional displays; 3D engine; 3D rendering; texture;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Science and Information Technology (ICCSIT), 2010 3rd IEEE International Conference on
Conference_Location
Chengdu
Print_ISBN
978-1-4244-5537-9
Type
conf
DOI
10.1109/ICCSIT.2010.5564684
Filename
5564684
Link To Document