DocumentCode
532465
Title
The design and implementation of 3d hand-based human-computer interaction platform
Author
Zhu, Deliang ; Feng, Zhiquan ; Yang, Bo ; Jiang, Yan ; Yang, Tiantian
Author_Institution
Sch. of Inf. Sci. & Eng., Univ. of Jinan, Jinan, China
Volume
2
fYear
2010
fDate
22-24 Oct. 2010
Abstract
Virtual 3D hand is a natural and efficient tool of human-computer interaction (HCI), which is widely used in virtual reality (VR). In order to meet the needs of 3D Hand-based HCI, a novel platform is presented in this paper. Firstly, using cascade local coordinate systems and two direction vectors of hand, a new 3D hand model with a better design of thumb is developed. The presentation of articulated object is discussed in detail. Secondly, we demonstrate a method which synthetically utilizes the data glove and position tracker. According to the analysis of the rotating hand, we established the relationship between angles of position tracker and model parameters. Finally, the 3D Hand-based HCI platform using VC++ and OpenGL is presented. Experimental results show that, our 3D hand model can express a variety of gestures and the platform design is feasible and can meet our requirements. It also laid the foundation for free hand tracking.
Keywords
C++ language; data gloves; human computer interaction; solid modelling; tracking; vectors; virtual reality; visual languages; 3D hand based human computer interaction; OpenGL; VC++; cascade local coordinate system; data glove; direction vector; free hand tracking; position tracker; virtual 3D hand; virtual reality; Computational modeling; Educational institutions; Fingers; 3D hand model; data glove; human-computer interaction; position tracker; virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Application and System Modeling (ICCASM), 2010 International Conference on
Conference_Location
Taiyuan
Print_ISBN
978-1-4244-7235-2
Electronic_ISBN
978-1-4244-7237-6
Type
conf
DOI
10.1109/ICCASM.2010.5620579
Filename
5620579
Link To Document