DocumentCode
538134
Title
Real-time cloth simulation based on improved Verlet algorithm
Author
Jiang, Yan ; Wang, Rui
Author_Institution
Comput. Inf. Center, Beijing Inst. of Fashion Technol., Beijing, China
Volume
1
fYear
2010
fDate
17-19 Nov. 2010
Firstpage
443
Lastpage
446
Abstract
Physical model and numerical solver are the basis of current cloth simulation engines. Currently, research in cloth animation has focused on improving realism as well as computation speed. In this paper we present an improved Verlet algorithm which enhances the capabilities of initial one in three aspects. The first one is using 2-level Taylor series as the startup method. The second one is using a more simplified way to obtain the velocity of the particle through approximate substitution. The third one is using Beeman algorithm when the change of force is greater than the threshold value. The experiment results indicate that this approach is efficient and accurate, and can be used in real-time cloth simulation system.
Keywords
approximation theory; clothing; computer animation; production engineering computing; series (mathematics); Beeman algorithm; Taylor series; Verlet algorithm; approximate substitution; cloth animation; cloth simulation; Computational modeling; Numerical models; Real time systems; cloth simulation; improved Verlet algorithm; numerical integration;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer-Aided Industrial Design & Conceptual Design (CAIDCD), 2010 IEEE 11th International Conference on
Conference_Location
Yiwu
Print_ISBN
978-1-4244-7973-3
Type
conf
DOI
10.1109/CAIDCD.2010.5681313
Filename
5681313
Link To Document