• DocumentCode
    538134
  • Title

    Real-time cloth simulation based on improved Verlet algorithm

  • Author

    Jiang, Yan ; Wang, Rui

  • Author_Institution
    Comput. Inf. Center, Beijing Inst. of Fashion Technol., Beijing, China
  • Volume
    1
  • fYear
    2010
  • fDate
    17-19 Nov. 2010
  • Firstpage
    443
  • Lastpage
    446
  • Abstract
    Physical model and numerical solver are the basis of current cloth simulation engines. Currently, research in cloth animation has focused on improving realism as well as computation speed. In this paper we present an improved Verlet algorithm which enhances the capabilities of initial one in three aspects. The first one is using 2-level Taylor series as the startup method. The second one is using a more simplified way to obtain the velocity of the particle through approximate substitution. The third one is using Beeman algorithm when the change of force is greater than the threshold value. The experiment results indicate that this approach is efficient and accurate, and can be used in real-time cloth simulation system.
  • Keywords
    approximation theory; clothing; computer animation; production engineering computing; series (mathematics); Beeman algorithm; Taylor series; Verlet algorithm; approximate substitution; cloth animation; cloth simulation; Computational modeling; Numerical models; Real time systems; cloth simulation; improved Verlet algorithm; numerical integration;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer-Aided Industrial Design & Conceptual Design (CAIDCD), 2010 IEEE 11th International Conference on
  • Conference_Location
    Yiwu
  • Print_ISBN
    978-1-4244-7973-3
  • Type

    conf

  • DOI
    10.1109/CAIDCD.2010.5681313
  • Filename
    5681313