DocumentCode
544083
Title
Look mother, virtual puzzling without buttons!
Author
Maesen, S. ; Goorts, P. ; Vanacken, L. ; Notelaers, S. ; De Weyer, T.
Author_Institution
Expertise Centre for Digital Media, Hasselt Univ., Hasselt, Belgium
fYear
2011
fDate
19-20 March 2011
Firstpage
137
Lastpage
138
Abstract
Not many virtual 3D puzzle applications have been researched. We present a solution using tangible objects and a reach-in set-up. The user can solve a puzzle using natural and tangible interaction. To provide realistic interaction, the usage of buttons was avoided by design. In a user experiment the solution proved to be natural and intuitive.
Keywords
computer games; human computer interaction; virtual reality; buttons; natural interaction; reach-in set-up; realistic interaction; tangible interaction; tangible objects; user experiment; virtual 3D puzzle applications; virtual puzzling;
fLanguage
English
Publisher
ieee
Conference_Titel
3D User Interfaces (3DUI), 2011 IEEE Symposium on
Conference_Location
Singapore
Print_ISBN
978-1-4577-0063-7
Type
conf
DOI
10.1109/3DUI.2011.5759243
Filename
5759243
Link To Document