• DocumentCode
    547294
  • Title

    An algorithm of real-time rendering earth with atmosphere from the viewpoint near ground

  • Author

    Zhang, Liqiang ; Li, Chao ; Zheng, Changwen ; Hu, Xiaohui ; Lv, Pin

  • Author_Institution
    Nat. Key Lab. of Integrated Inf. Syst. Technol., CAS, Beijing, China
  • Volume
    3
  • fYear
    2011
  • fDate
    10-12 June 2011
  • Firstpage
    1
  • Lastpage
    5
  • Abstract
    A new algorithm is proposed to render the earth with atmospheric effects, in which the light intensity is analyzed and divided into three parts that can be calculated individually. Satellite remote sensing data is used to be inverted to ground bidirectional reflectance model. Texture of surface reflectance, optical depth, emissivity and temperature is generated in the phase of data processing, which is applied to GPU-based real-time rendering system. Thus light interacting effect between ground and atmosphere is realized. The method is proved to render the scene more realistic and immersive, and shows high efficiency and flexibility for complex application.
  • Keywords
    Earth; geophysics computing; realistic images; rendering (computer graphics); GPU-based real-time rendering system; atmospheric effect; emissivity; ground bidirectional reflectance model; light intensity; light interacting effect; optical depth; real-time rendering earth; satellite remote sensing data; surface reflectance; temperature; Atmospheric modeling; Computational modeling; Optical attenuators; Optical reflection; Optical scattering; Rendering (computer graphics); GPU; atmospheric effects; biodirectional reflectance model; real-time;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Science and Automation Engineering (CSAE), 2011 IEEE International Conference on
  • Conference_Location
    Shanghai
  • Print_ISBN
    978-1-4244-8727-1
  • Type

    conf

  • DOI
    10.1109/CSAE.2011.5952622
  • Filename
    5952622