DocumentCode
548885
Title
Combining educational MMO games with real sporting events
Author
Evans, Alun ; Agenjo, Javi ; Abadia, Juan ; Balaguer, Miriam ; Romeo, Marco ; Pacheco, Daniel ; Arroyo, Emesto ; Blat, Josep
Author_Institution
Grup de Tecnologies Interactives (GTI), Univ. Pompeu Fabra (UPF), Barcelona, Spain
fYear
2011
fDate
15-18 June 2011
Firstpage
1
Lastpage
6
Abstract
The concept of the Massive Multiplayer Online (MMO) game is well established, with several multimillion euro productions (such as World of Warcraft and Eve Online) demonstrating the appeal of the genre. Yet few, if any, of these games bring any aspect of real-time, real-world data into the game. Sporting events, such as the Barcelona World Race sailing regatta, increasingly provide such live real time data, which can be integrated within a game environment to create a MMO competition between `virtual´ competitors and `real´ competitors. This paper presents the planning, design, implementation and overview of an educational MMO game to accompany the Barcelona World Race 2010/2011, and discusses the differences in design and implementation for games of this type.
Keywords
computer games; sport; MMO competition; educational MMO games; game environment; massive multiplayer online game; sporting events; Oceans; MMO games; events; races;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Systems and Technologies (CISTI), 2011 6th Iberian Conference on
Conference_Location
Chaves
Print_ISBN
978-1-4577-1487-0
Type
conf
Filename
5974330
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