DocumentCode
550013
Title
GOET European project of serious games for students with intellectual disability
Author
Lanyi, C. Sik ; Brown, D.J. ; Standen, P. ; Lewis, J. ; Butkute, V. ; Drozdik, D.
Author_Institution
Dept. of Electr. Eng. & Inf. Syst., Univ. of Pannonia, Veszprem, Hungary
fYear
2011
fDate
7-9 July 2011
Firstpage
1
Lastpage
6
Abstract
We have designed and evaluated around 10 serious games under the EU Leonardo Transfer of Innovation Project: Game On Extra Time (GOET) project http://goet-project.eu/. The project supports people with learning disabilities and additional sensory impairments in getting and keeping a job by helping them to learn, via games-based learning; skills that will help them in their working day. These games help students to learn how to prepare themselves for work, dealing with everyday situations at work, including money management, traveling independently, etc. This paper is concerned with the potential of serious games as effective and engaging learning resources for people with intellectual disabilities. In this paper we will address questions related to the design and evaluation of such games, and our design solutions to suit the individual learning needs of our target audiences.
Keywords
computer aided instruction; computer games; handicapped aids; EU Leonardo Transfer of Innovation Project; GOET European project; Game On Extra Time project; disabled student; games-based learning; intellectual disability; learning disability; sensory impairment; serious game; Dairy products; Games; Testing; Three dimensional displays; Usability; User interfaces; intellectual disability; serious games; user interface testing;
fLanguage
English
Publisher
ieee
Conference_Titel
Cognitive Infocommunications (CogInfoCom), 2011 2nd International Conference on
Conference_Location
Budapest
Print_ISBN
978-1-4577-1806-9
Electronic_ISBN
978-963-8111-78-4
Type
conf
Filename
5999483
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