DocumentCode
553183
Title
Hotspot detection based on connected tree for analyzing wargaming data
Author
Chonglin Shi ; Lin Wu ; Yubo Tang ; Maojun Zhang
Author_Institution
Sch. of Inf. Syst. & Manage., Nat. Univ. of Defense Technol., Changsha, China
Volume
3
fYear
2011
fDate
26-28 July 2011
Firstpage
2035
Lastpage
2039
Abstract
A hotspot detection algorithm based on connected tree is proposed, which is capable of detecting arbitrarily shaped hotspots during the wargaming process. By detecting the areas with high concentrations of martial events, this algorithm could assist trainees understanding the whole wargaming battlefield situation. After making the definition of a hotspot, a connected tree is built in order to least divide the whole dataset into connected regions, and a pruning procedure is carried out according to the provided density threshold value. Each pruned connected subtree is a hotspot which we would like to acquire. Both the theoretical analysis and experimental results verify the effectiveness of the algorithm.
Keywords
data analysis; data mining; game theory; trees (mathematics); connected regions; connected subtree; data analysis; hotspot detection algorithm; pruning procedure; wargaming battlefield; Algorithm design and analysis; Computers; Correlation; Data mining; Detection algorithms; Educational institutions; Training; connected area; connected tree; data mining; hotspot detection; wargaming;
fLanguage
English
Publisher
ieee
Conference_Titel
Fuzzy Systems and Knowledge Discovery (FSKD), 2011 Eighth International Conference on
Conference_Location
Shanghai
Print_ISBN
978-1-61284-180-9
Type
conf
DOI
10.1109/FSKD.2011.6019837
Filename
6019837
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