DocumentCode
555379
Title
Data analytics for game development: NIER track
Author
Hullett, Kenneth ; Nagappan, Nachiappan ; Schuh, Eric ; Hopson, John
Author_Institution
UC Santa Cruz, Santa Cruz, CA, USA
fYear
2011
fDate
21-28 May 2011
Firstpage
940
Lastpage
943
Abstract
The software engineering community has had seminal papers on data analysis for software productivity, quality, reliability, performance etc. Analyses have involved software systems ranging from desktop software to telecommunication switching systems. Little work has been done on the emerging digital game industry. In this paper we explore how data can drive game design and production decisions in game development. We define a mixture of qualitative and quantitative data sources, broken down into three broad categories: internal testing, external testing, and subjective evaluations. We present preliminary results of a case study of how data collected from users of a released game can inform subsequent development.
Keywords
computer games; data analysis; software quality; software reliability; data analysis; desktop software; digital game industry; external testing; game design; game development; game production decision; internal testing; software engineering; software performance; software productivity; software quality; software reliability; subjective evaluation; telecommunication switching system; Communities; Games; Industries; Testing; USA Councils; Usability; Vehicles; game design; game development; game metrics;
fLanguage
English
Publisher
ieee
Conference_Titel
Software Engineering (ICSE), 2011 33rd International Conference on
Conference_Location
Honolulu, HI
ISSN
0270-5257
Print_ISBN
978-1-4503-0445-0
Electronic_ISBN
0270-5257
Type
conf
DOI
10.1145/1985793.1985952
Filename
6032557
Link To Document