• DocumentCode
    555379
  • Title

    Data analytics for game development: NIER track

  • Author

    Hullett, Kenneth ; Nagappan, Nachiappan ; Schuh, Eric ; Hopson, John

  • Author_Institution
    UC Santa Cruz, Santa Cruz, CA, USA
  • fYear
    2011
  • fDate
    21-28 May 2011
  • Firstpage
    940
  • Lastpage
    943
  • Abstract
    The software engineering community has had seminal papers on data analysis for software productivity, quality, reliability, performance etc. Analyses have involved software systems ranging from desktop software to telecommunication switching systems. Little work has been done on the emerging digital game industry. In this paper we explore how data can drive game design and production decisions in game development. We define a mixture of qualitative and quantitative data sources, broken down into three broad categories: internal testing, external testing, and subjective evaluations. We present preliminary results of a case study of how data collected from users of a released game can inform subsequent development.
  • Keywords
    computer games; data analysis; software quality; software reliability; data analysis; desktop software; digital game industry; external testing; game design; game development; game production decision; internal testing; software engineering; software performance; software productivity; software quality; software reliability; subjective evaluation; telecommunication switching system; Communities; Games; Industries; Testing; USA Councils; Usability; Vehicles; game design; game development; game metrics;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Software Engineering (ICSE), 2011 33rd International Conference on
  • Conference_Location
    Honolulu, HI
  • ISSN
    0270-5257
  • Print_ISBN
    978-1-4503-0445-0
  • Electronic_ISBN
    0270-5257
  • Type

    conf

  • DOI
    10.1145/1985793.1985952
  • Filename
    6032557