• DocumentCode
    566478
  • Title

    Traffic optimization for TCP-based Massive Multiplayer Online Games

  • Author

    Saldana, Jose ; Sequeira, Luis ; Fernández-Navajas, Julián ; Ruiz-Mas, José

  • Author_Institution
    Dept. IEC., CPS Univ. Zaragoza, Zaragoza, Spain
  • fYear
    2012
  • fDate
    8-11 July 2012
  • Firstpage
    1
  • Lastpage
    8
  • Abstract
    This paper studies the use of a traffic optimization technique named TCM (Tunneling, Compressing and Multiplexing) to reduce the bandwidth of MMORPGs (Massively Multiplayer Online Role-Playing Games), which employ TCP to provide a soft real-time service. In order to optimize the traffic and to improve bandwidth efficiency, TCM can be applied when the packets of a number of players share the same link, which occurs in some scenarios, as e.g. the traffic between proxies and servers of game-supporting infrastructures. First, TCP/IP headers are compressed using standard algorithms that avoid sending repeated fields; next, a number of packets are blended into a bigger one and finally, they are sent using a tunnel. The expected compressed header size has been obtained using traffic traces of a real game. Next, simulations using a traffic model of a popular MMORPG have been performed in order to estimate the expected bandwidth savings and the reduction in packets per second. The obtained bandwidth saving is about 60 percent. Packets per second are also significantly reduced. In addition, the added delays are shown to be small enough so as not to impair players´ experienced quality.
  • Keywords
    bandwidth allocation; computer games; optimisation; telecommunication traffic; transport protocols; MMORPG; TCP/IP header; bandwidth efficiency; bandwidth saving; game-supporting infrastructure; massively multiplayer online role-playing games; soft real-time service; traffic optimization; tunneling-compressing-and-multiplexing; Bandwidth; Context; Games; IP networks; Multiplexing; Protocols; Servers; MMORPG; TCM; header compression; online gaming; real-time;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Performance Evaluation of Computer and Telecommunication Systems (SPECTS), 2012 International Symposium on
  • Conference_Location
    Genoa
  • Print_ISBN
    978-1-4673-2235-5
  • Type

    conf

  • Filename
    6267019