DocumentCode
578989
Title
A Distributed Architecture for Mobile Digital Games Based on Cloud Computing
Author
Zamith, Marcelo ; Joselli, Mark ; Clua, Esteban Walter Gonzalez ; Montenegro, Anselmo ; Leal-Toledo, Regina Celia P ; Valente, Luis ; Feijó, Bruno
Author_Institution
Medialab/Comput. Inst. - IC, Fluminense Fed. Univ. - UFF, Niteroi, Brazil
fYear
2011
fDate
7-9 Nov. 2011
Firstpage
79
Lastpage
88
Abstract
Several fields in Computer Science use distributed computing to solve many intensive computational problems. Digital games use this approach mainly in multiplayer games, where a mainframe or cluster processes the majority of game logic. Single player games can also use distribute computing to process game logic and visualization algorithms, usually the tasks where digital games spend most of the processing time. By applying an approach based on distributed computing, games would have softer requirements regarding hardware, since the network cluster would be responsible for processing parts of game loop tasks. With the concept of cloud computing, games could rely on other computers to aid in processing their tasks. This work presents game-loop architecture for single-player or multiplayer games, using automatic load balancing and distributing game logic computation among several computers.
Keywords
cloud computing; computer games; data visualisation; mobile computing; resource allocation; software architecture; automatic load balancing; cloud computing; cluster processes; distributed architecture; distributed computing; distributing game logic computation; game loop architecture; game loop task processing; mobile digital games; multiplayer games; network cluster; single player games; visualization algorithms; Cloud computing; Computer architecture; Computers; Games; Mobile communication; Mobile handsets; Servers; Cluster processes; Digital games; Multiplayer;
fLanguage
English
Publisher
ieee
Conference_Titel
Games and Digital Entertainment (SBGAMES), 2011 Brazilian Symposium on
Conference_Location
Salvador
ISSN
2159-6654
Print_ISBN
978-1-4673-0797-0
Type
conf
DOI
10.1109/SBGAMES.2011.13
Filename
6363221
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