• DocumentCode
    578989
  • Title

    A Distributed Architecture for Mobile Digital Games Based on Cloud Computing

  • Author

    Zamith, Marcelo ; Joselli, Mark ; Clua, Esteban Walter Gonzalez ; Montenegro, Anselmo ; Leal-Toledo, Regina Celia P ; Valente, Luis ; Feijó, Bruno

  • Author_Institution
    Medialab/Comput. Inst. - IC, Fluminense Fed. Univ. - UFF, Niteroi, Brazil
  • fYear
    2011
  • fDate
    7-9 Nov. 2011
  • Firstpage
    79
  • Lastpage
    88
  • Abstract
    Several fields in Computer Science use distributed computing to solve many intensive computational problems. Digital games use this approach mainly in multiplayer games, where a mainframe or cluster processes the majority of game logic. Single player games can also use distribute computing to process game logic and visualization algorithms, usually the tasks where digital games spend most of the processing time. By applying an approach based on distributed computing, games would have softer requirements regarding hardware, since the network cluster would be responsible for processing parts of game loop tasks. With the concept of cloud computing, games could rely on other computers to aid in processing their tasks. This work presents game-loop architecture for single-player or multiplayer games, using automatic load balancing and distributing game logic computation among several computers.
  • Keywords
    cloud computing; computer games; data visualisation; mobile computing; resource allocation; software architecture; automatic load balancing; cloud computing; cluster processes; distributed architecture; distributed computing; distributing game logic computation; game loop architecture; game loop task processing; mobile digital games; multiplayer games; network cluster; single player games; visualization algorithms; Cloud computing; Computer architecture; Computers; Games; Mobile communication; Mobile handsets; Servers; Cluster processes; Digital games; Multiplayer;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games and Digital Entertainment (SBGAMES), 2011 Brazilian Symposium on
  • Conference_Location
    Salvador
  • ISSN
    2159-6654
  • Print_ISBN
    978-1-4673-0797-0
  • Type

    conf

  • DOI
    10.1109/SBGAMES.2011.13
  • Filename
    6363221