DocumentCode
579000
Title
Making Them Alive
Author
Braun, Henry ; Júnior, Humberto Souto ; Júnior, Júlio C S Jacques ; Dihl, Leandro L. ; Braun, Adriana ; Musse, Soraia Raupp ; Jung, Claúdio Rosito ; Thielo, Marcelo R. ; Keshet, Renato
fYear
2011
fDate
7-9 Nov. 2011
Firstpage
182
Lastpage
188
Abstract
This paper presents a model to reconstruct 3D virtual humans based on a single and spontaneous image. The main goal is to use computer vision and pattern recognition techniques to build coherent virtual humans according to an input picture. To achieve this goal we provide a semi-automatic process that includes 3D posture detection, segmentation of human body parts, and silhouette processing. Such information is used to generate a 3D virtual human, which can be further animated. The approach proposed in this paper aims to speed up the creation of 3D articulated characters, providing avatars based on pictures. Experimental results indicate that our approach is a good option for generating virtual humans from images based on a few mouse clicks.
Keywords
avatars; computer animation; computer vision; image reconstruction; pose estimation; 3D articulated character creation; 3D posture detection; 3D virtual human generation; 3D virtual human reconstruction; animation; computer vision; human body parts segmentation; pattern recognition; picture-based avatars; semiautomatic process; silhouette processing; single image; spontaneous image; Bones; Humans; Image color analysis; Image reconstruction; Image segmentation; Joints; Solid modeling; Human segmentation; digital games; virtual human reconstruction;
fLanguage
English
Publisher
ieee
Conference_Titel
Games and Digital Entertainment (SBGAMES), 2011 Brazilian Symposium on
Conference_Location
Salvador
ISSN
2159-6654
Print_ISBN
978-1-4673-0797-0
Type
conf
DOI
10.1109/SBGAMES.2011.28
Filename
6363232
Link To Document