• DocumentCode
    579000
  • Title

    Making Them Alive

  • Author

    Braun, Henry ; Júnior, Humberto Souto ; Júnior, Júlio C S Jacques ; Dihl, Leandro L. ; Braun, Adriana ; Musse, Soraia Raupp ; Jung, Claúdio Rosito ; Thielo, Marcelo R. ; Keshet, Renato

  • fYear
    2011
  • fDate
    7-9 Nov. 2011
  • Firstpage
    182
  • Lastpage
    188
  • Abstract
    This paper presents a model to reconstruct 3D virtual humans based on a single and spontaneous image. The main goal is to use computer vision and pattern recognition techniques to build coherent virtual humans according to an input picture. To achieve this goal we provide a semi-automatic process that includes 3D posture detection, segmentation of human body parts, and silhouette processing. Such information is used to generate a 3D virtual human, which can be further animated. The approach proposed in this paper aims to speed up the creation of 3D articulated characters, providing avatars based on pictures. Experimental results indicate that our approach is a good option for generating virtual humans from images based on a few mouse clicks.
  • Keywords
    avatars; computer animation; computer vision; image reconstruction; pose estimation; 3D articulated character creation; 3D posture detection; 3D virtual human generation; 3D virtual human reconstruction; animation; computer vision; human body parts segmentation; pattern recognition; picture-based avatars; semiautomatic process; silhouette processing; single image; spontaneous image; Bones; Humans; Image color analysis; Image reconstruction; Image segmentation; Joints; Solid modeling; Human segmentation; digital games; virtual human reconstruction;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games and Digital Entertainment (SBGAMES), 2011 Brazilian Symposium on
  • Conference_Location
    Salvador
  • ISSN
    2159-6654
  • Print_ISBN
    978-1-4673-0797-0
  • Type

    conf

  • DOI
    10.1109/SBGAMES.2011.28
  • Filename
    6363232