DocumentCode
583003
Title
Auto-Tuning Methodology to Represent Landform Attributes on Multicore and Multi-GPU Systems
Author
Boratto, Murilo ; Alonso, Pedro ; Giménez, Domingo
Author_Institution
Dept. de Sist. Informaticos y Comput. (DSIC), Univ. Politec. de Valencia (UPV), Valencia, Spain
fYear
2012
fDate
17-19 Oct. 2012
Firstpage
9
Lastpage
16
Abstract
Auto-Tuning techniques have been used in the design of routines in recent years. The goal is to develop routines which automatically adapt to the conditions of the computational system, in such a way that efficient executions are obtained independently of the user´s experience. This paper aims to explore programming routines that can be automatically adapted to the computational system conditions, making possible to use Auto-Tuning methodology to represent landform attributes on multicores and multi-GPU systems.
Keywords
graphics processing units; multiprocessing systems; tuning; auto-tuning methodology; landform attributes; multiGPU systems; multicore systems; programming routines; Computational modeling; Estimation; Graphics processing units; Instruction sets; Mathematical model; Multicore processing; Polynomials; auto-tuning; landform attributes; multi-GPU; multicores;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Systems (WSCAD-SSC), 2012 13th Symposium on
Conference_Location
Petropolis
Print_ISBN
978-1-4673-4468-5
Type
conf
DOI
10.1109/WSCAD-SSC.2012.12
Filename
6391758
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