DocumentCode
584357
Title
Research on P2P Repeated Game Trust Model Based on Unknown Node Type
Author
Gao, Jixun ; Guo, Yunhong
Author_Institution
Dept. of Comput. Sci. & Eng., Henan Inst. of Eng., Zhengzhou, China
fYear
2012
fDate
11-13 Aug. 2012
Firstpage
655
Lastpage
658
Abstract
With the rapid development of the network, P2P technology is widely used in the Internet, P2P application is facing the trust threat of the network. This paper first describes P2P trust problem, then proposes a P2P game trust model based on an unknown node type, and describes the modeling conditions and modeling process in detail. Use the simulation tool Gambit to verify the feasibility of the proposed model, the established P2P trust game model can induce the nodes in the network consciously to joined in the P2P network, which can reduce the possibility of the malicious attacking behavior that nodes take, greatly ensure that the interests of users in P2P network are not infringed, and improve the overall performance of the P2P network quite well.
Keywords
Internet; game theory; peer-to-peer computing; trusted computing; Gambit simulation tool; Internet; P2P network; P2P repeated game trust model; P2P technology; P2P trust problem; malicious attacking behavior; unknown node type; Analytical models; Computational modeling; Computer science; Game theory; Games; Peer to peer computing; Servers; P2P network; game; model; trust;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Science & Service System (CSSS), 2012 International Conference on
Conference_Location
Nanjing
Print_ISBN
978-1-4673-0721-5
Type
conf
DOI
10.1109/CSSS.2012.169
Filename
6394407
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