• DocumentCode
    584357
  • Title

    Research on P2P Repeated Game Trust Model Based on Unknown Node Type

  • Author

    Gao, Jixun ; Guo, Yunhong

  • Author_Institution
    Dept. of Comput. Sci. & Eng., Henan Inst. of Eng., Zhengzhou, China
  • fYear
    2012
  • fDate
    11-13 Aug. 2012
  • Firstpage
    655
  • Lastpage
    658
  • Abstract
    With the rapid development of the network, P2P technology is widely used in the Internet, P2P application is facing the trust threat of the network. This paper first describes P2P trust problem, then proposes a P2P game trust model based on an unknown node type, and describes the modeling conditions and modeling process in detail. Use the simulation tool Gambit to verify the feasibility of the proposed model, the established P2P trust game model can induce the nodes in the network consciously to joined in the P2P network, which can reduce the possibility of the malicious attacking behavior that nodes take, greatly ensure that the interests of users in P2P network are not infringed, and improve the overall performance of the P2P network quite well.
  • Keywords
    Internet; game theory; peer-to-peer computing; trusted computing; Gambit simulation tool; Internet; P2P network; P2P repeated game trust model; P2P technology; P2P trust problem; malicious attacking behavior; unknown node type; Analytical models; Computational modeling; Computer science; Game theory; Games; Peer to peer computing; Servers; P2P network; game; model; trust;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Science & Service System (CSSS), 2012 International Conference on
  • Conference_Location
    Nanjing
  • Print_ISBN
    978-1-4673-0721-5
  • Type

    conf

  • DOI
    10.1109/CSSS.2012.169
  • Filename
    6394407