• DocumentCode
    584557
  • Title

    A Limbs Combination Algorithm in Character Modeling

  • Author

    Dan Li ; Yingsong Hu ; Junwen Ji ; Yu Liu ; Zhiwen Wan

  • Author_Institution
    Coll. of Comput. Sci. & Technol., Huazhong Univ. of Sci. & Technol., Wuhan, China
  • fYear
    2012
  • fDate
    11-13 Aug. 2012
  • Firstpage
    1907
  • Lastpage
    1910
  • Abstract
    Rapid modeling and model reusing has become an emergent problem to be solved in recent years, due to the sharp increasing popularity of character modeling. In this paper, we propose a combining-based method for rapid modeling the surface of three-dimensional character. We propose the algorithm for extracting the boundary points from the triangle mesh surface according to the characteristics of the OBJ model file. Then, we also propose a simplified mesh model combination algorithm based on the set of boundary points from two models. The result of experiments shows, the algorithm can be automatic combination according to the relative position of the two models, with high efficiency and strong reusability.
  • Keywords
    computer animation; mesh generation; solid modelling; OBJ model file characteristics; boundary points extraction algorithm; character modeling; limbs combination algorithm; model reusability; rapid modeling; simplified mesh model combination algorithm; three-dimensional character surface; triangle mesh surface; Algorithm design and analysis; Arrays; Computational modeling; Indexes; Mathematical model; Solid modeling; Vectors; boundary point; character modeling; limbs combination; transform;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Science & Service System (CSSS), 2012 International Conference on
  • Conference_Location
    Nanjing
  • Print_ISBN
    978-1-4673-0721-5
  • Type

    conf

  • DOI
    10.1109/CSSS.2012.475
  • Filename
    6394794