DocumentCode
595963
Title
Work in progress: Analysis of the relationship between teaching contents and motivation in programming education
Author
Tsukamoto, Hayami ; Takemura, Y. ; Nagumo, Hideo ; Nitta, Naotaka
Author_Institution
Dept. of Character Creative, Osaka Univ. of Arts, Osaka, Japan
fYear
2012
fDate
3-6 Oct. 2012
Firstpage
1
Lastpage
2
Abstract
In this research the motivational levels of the students in a social welfare department while learning computer programming were analyzed relative to the contents that were taught in each lesson. The introductory programming course was game-based, and Java language was used with Eclipse as the Integrated Development Environment (IDE). The lessons were designed in such a way that as the students finished more and more assignments they were nearing completion of the Tetris game. The motivation levels were measured using a questionnaire based on the ARCS motivation model, which has four factors: Attention, Relevance, Confidence, and Satisfaction. As a result, it was found that the motivation of the students changes according to the lesson content.
Keywords
Java; computer aided instruction; computer games; computer science education; educational courses; programming; teaching; ARCS motivation model; Eclipse; Java language; Tetris game; attention-relevance-confidence-satisfaction; computer programming education; game-based course; integrated development environment; introductory programming course; social welfare department; teaching content; teaching motivation; Computational modeling; Educational institutions; Games; Java; Programming profession; ARCS model; analysis; introductory programming; motivation;
fLanguage
English
Publisher
ieee
Conference_Titel
Frontiers in Education Conference (FIE), 2012
Conference_Location
Seattle, WA
ISSN
0190-5848
Print_ISBN
978-1-4673-1353-7
Electronic_ISBN
0190-5848
Type
conf
DOI
10.1109/FIE.2012.6462408
Filename
6462408
Link To Document