• DocumentCode
    599045
  • Title

    Motion capture and reconstruction based on depth information using Kinect

  • Author

    Ming Zeng ; Zhengcun Liu ; Qinghao Meng ; Zhengbiao Bai ; Haiyan Jia

  • Author_Institution
    Sch. of Electr. Eng. & Autom., Tianjin Univ., Tianjin, China
  • fYear
    2012
  • fDate
    16-18 Oct. 2012
  • Firstpage
    1381
  • Lastpage
    1385
  • Abstract
    In this paper, a novel technique which provides visual feedback to the trainee in a 3D virtual environment is proposed. This method contains two steps. Firstly, the real-time depth data for the 3D human motions are captured using Kinect (a latest depth sensor launched by Microsoft) and then those depth dada are converted into key-node data of human skeletons. Next, 3D human body movements are reconstructed by combining these key-node data and personalized virtual models of human body created by the open source software of “MakeHuman”. The experimental results show that the proposed algorithm can obtain a fairly accurate estimation of the real-time 3D human body movements.
  • Keywords
    gait analysis; image reconstruction; motion estimation; virtual reality; 3D human motions; 3D virtual environment; Kinect; MakeHuman software; depth information; depth sensor; human skeleton key-node data; motion capture; motion reconstruction; open source software; real-time 3D human body movements; real-time depth data; visual feedback; Biological system modeling; Humans; Image reconstruction; Real-time systems; Skeleton; Solid modeling; Virtual environments; Kinect; depth information; motion capture; motion reconstruction;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image and Signal Processing (CISP), 2012 5th International Congress on
  • Conference_Location
    Chongqing
  • Print_ISBN
    978-1-4673-0965-3
  • Type

    conf

  • DOI
    10.1109/CISP.2012.6470032
  • Filename
    6470032