DocumentCode
599461
Title
Optimize power for portable games on Ultrabook
Author
Guo Sheng ; Zhang Yong ; Song Zhikai ; Shu Fan
Author_Institution
Intel Corporation, Shanghai, China
fYear
2012
fDate
3-5 Dec. 2012
Firstpage
1
Lastpage
6
Abstract
Power saving is an important user experience for the applications running on Ultrabook, the next generation mobile PC platform with more portable features. However, traditional PC games, as one kind of the primary applications on Ultrabook, have few energy efficiency concern and practice so far. This paper analyzes the property & strategy of PC game power optimization, presents the practical optimization methods and the tools available for game developers. The Case study of a real game optimized with these methods and tools indicates the obvious power improvement.
Keywords
Batteries; Games; Graphics processing units; Hardware; Optimization; Rendering (computer graphics); PC game; Ultrabook; power optimization;
fLanguage
English
Publisher
ieee
Conference_Titel
Energy Aware Computing, 2012 International Conference on
Conference_Location
Guzelyurt, Cyprus
Print_ISBN
978-1-4673-5326-7
Electronic_ISBN
978-1-4673-5327-4
Type
conf
DOI
10.1109/ICEAC.2012.6471008
Filename
6471008
Link To Document