• DocumentCode
    613227
  • Title

    Head motion animation using avatar gaze space

  • Author

    Ramaiah, M.S. ; Vijay, Ankit ; Sharma, Gitika ; Mukerjee, Amitabha

  • Author_Institution
    Indian Inst. of Technol., Kanpur, Kanpur, India
  • fYear
    2013
  • fDate
    18-20 March 2013
  • Firstpage
    95
  • Lastpage
    96
  • Abstract
    Animation plays a key role in adding realism to any graphical environment. In this work we present a technique for animating multiple avatars in a virtual environment designed to support remote collaboration between distributed work teams in which users are represented by avatars. There will be long periods of time when the user is not actively controlling the avatar and working on his official task. We need to animate his avatar with a `working-at-desk´ animation that should be non-looping and sufficiently random for a single avatar as well as between multiple avatars to appear realistic. We present a technique for generating multiple head motions using (a) nonlinear dimensionality reduction and (b) gaze space images to control the motion. Our technique can automatically generate long sequences of motion without any user intervention. We present results from synthetic data.
  • Keywords
    avatars; computer animation; groupware; team working; avatar animation; avatar gaze space; distributed work teams; gaze space images; head motion animation; motion control; motion sequence generation; nonlinear dimensionality reduction; remote collaboration; virtual environment; working-at-desk animation; Animation; Avatars; Head; Keyboards; Semantics; Virtual environments; K.6.1 [Virtual/Digital Characters]: Three-Dimensional Graphics and Realism — Animation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality (VR), 2013 IEEE
  • Conference_Location
    Lake Buena Vista, FL
  • ISSN
    1087-8270
  • Print_ISBN
    978-1-4673-4795-2
  • Type

    conf

  • DOI
    10.1109/VR.2013.6549379
  • Filename
    6549379