DocumentCode :
613262
Title :
Immersive virtual reality on-the-go
Author :
Basu, Anirban ; Johnsen, Kyle ; Bogert, Kenneth ; Wins, Peter
Author_Institution :
Univ. of Georgia, Athens, GA, USA
fYear :
2013
fDate :
18-20 March 2013
Firstpage :
193
Lastpage :
194
Abstract :
We propose to demonstrate a ubiquitous immersive virtual reality system that is highly scalable and accessible to a larger audience. Latest trends in mobile communications as well as the entertainment industry seem to validate that, accessibility and scalability play an important role in democratizing technology. We present a practical design of such a system that offers the core affordances of immersive virtual reality in a portable and untethered configuration. In addition, we have developed an extensive immersive virtual experience that involves engaging users visually and aurally. This is an effort towards integrating VR into the space and time of user workflows.
Keywords :
mobile computing; virtual reality; VR; entertainment industry; mobile communications; ubiquitous immersive virtual reality system; untethered configuration; user workflows; Educational institutions; Laboratories; Mobile communication; Solid modeling; Three-dimensional displays; Virtual environments;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality (VR), 2013 IEEE
Conference_Location :
Lake Buena Vista, FL
ISSN :
1087-8270
Print_ISBN :
978-1-4673-4795-2
Type :
conf
DOI :
10.1109/VR.2013.6549426
Filename :
6549426
Link To Document :
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