• DocumentCode
    613778
  • Title

    Navigating in virtual environments with 360° omnidirectional rendering

  • Author

    Ardouin, Jerome ; Lecuyer, A. ; Marchal, Maud ; Marchand, Eric

  • Author_Institution
    ESIEA - INSA - Inria, France
  • fYear
    2013
  • fDate
    16-17 March 2013
  • Firstpage
    95
  • Lastpage
    98
  • Abstract
    Typical field-of-view (fov) of visual feedback in virtual reality applications is generally limited. In some cases, e.g. in videogames, the provided fov can be artificially increased, using simple perspective projection methods. In this paper, we design and evaluate different visualization techniques, inspired by the cartography domain, for navigating in virtual environments (VE) with a 360° horizontal fov of the scene. We have conducted an evaluation of different methods compared to a rendering method of reference, i.e. a perspective projection, in a basic navigation task. Our results confirm that using any omnidirectional rendering method could lead to more efficient navigation in terms of average task completion time. Among the different 360° projection methods, the subjective preference was significantly given to a cylindrical projection method (equirectangular). Taken together, our results suggest that omnidirectional rendering could be used in virtual reality applications in which fast navigation or full and rapid visual exploration are important. They pave the way to novel kinds of visual cues and visual rendering methods in virtual reality.
  • Keywords
    data visualisation; graphical user interfaces; rendering (computer graphics); virtual reality; average task completion time; cartography domain; navigation task; omnidirectional rendering method; perspective projection methods; virtual environments; virtual reality applications; visual cues method; visual feedback field-of-view; visual rendering method; visualization techniques; Equations; Navigation; Real-time systems; Rendering (computer graphics); Three-dimensional displays; Virtual reality; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3D User Interfaces (3DUI), 2013 IEEE Symposium on
  • Conference_Location
    Orlando, FL
  • Print_ISBN
    978-1-4673-6097-5
  • Type

    conf

  • DOI
    10.1109/3DUI.2013.6550203
  • Filename
    6550203