DocumentCode
61767
Title
Building Virtual Worlds Carrying on the Legacy of Randy Pausch´s "Head Fake"
Author
Schell, J. ; Klug, C.
Volume
33
Issue
3
fYear
2013
fDate
May-June 2013
Firstpage
12
Lastpage
15
Abstract
The Carnegie Mellon Building Virtual Worlds course fosters interdisciplinary collaboration and invention. It helps provide students with a solid foundation by challenging them to create innovative, future-oriented experiences through a series of critiqued rapid prototypes. This process, combined with carefully designed peer evaluation, has led to a system that hundreds of alumni credit with setting them on the road to inventing the future of entertainment technology.
Keywords
computer aided instruction; educational courses; virtual reality; Carnegie Mellon Building Virtual Worlds course; Head Fake; Randy Pausch; alumni credit; critiqued rapid prototypes; entertainment technology; future oriented experience; interdisciplinary collaboration; peer evaluation; Collaboration; Educational institutions; Engineering education; Entertainment; Technological innovation; Virtual environments; Virtual reality; Building Virtual Worlds; Entertainment Technology Center; Randy Pausch; VR; computer graphics; computer graphics education; virtual reality; virtual worlds;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/MCG.2013.42
Filename
6516492
Link To Document