• DocumentCode
    619987
  • Title

    Research on the platform system of military chess computer game

  • Author

    Mei Xian ; Zhang Dianlong ; Liao Qijun ; Jiang Yanxin ; Zhang Hongbo ; Zhan Nana

  • Author_Institution
    Harbin Univ. of Sci. & Technol., Harbin, China
  • fYear
    2013
  • fDate
    25-27 May 2013
  • Firstpage
    1754
  • Lastpage
    1757
  • Abstract
    Military chess is an incomplete information game, which aims to imitate a military confrontation. The computer game including Military chess´s array and the process of playing Military chess embodies a process , in which it reflects how to allocate tactical resources and analyze the enemy´s intention and drilling in the modern war. It is a virtual process. The design of a chess computer game´s public agreement and war platform will enhance the computer game on Military chess´s research efficiency. This paper describes the computer game about Military chess´s protocol and the war platform´s system framework, key technologies and the prospect of application.
  • Keywords
    artificial intelligence; computer games; incomplete information game; military chess computer game; military confrontation; platform system; public agreement; Arrays; Computers; Engines; Games; Layout; Military computing; Protocols; Computer Game; Military Chess; Platform;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Control and Decision Conference (CCDC), 2013 25th Chinese
  • Conference_Location
    Guiyang
  • Print_ISBN
    978-1-4673-5533-9
  • Type

    conf

  • DOI
    10.1109/CCDC.2013.6561216
  • Filename
    6561216