DocumentCode
619987
Title
Research on the platform system of military chess computer game
Author
Mei Xian ; Zhang Dianlong ; Liao Qijun ; Jiang Yanxin ; Zhang Hongbo ; Zhan Nana
Author_Institution
Harbin Univ. of Sci. & Technol., Harbin, China
fYear
2013
fDate
25-27 May 2013
Firstpage
1754
Lastpage
1757
Abstract
Military chess is an incomplete information game, which aims to imitate a military confrontation. The computer game including Military chess´s array and the process of playing Military chess embodies a process , in which it reflects how to allocate tactical resources and analyze the enemy´s intention and drilling in the modern war. It is a virtual process. The design of a chess computer game´s public agreement and war platform will enhance the computer game on Military chess´s research efficiency. This paper describes the computer game about Military chess´s protocol and the war platform´s system framework, key technologies and the prospect of application.
Keywords
artificial intelligence; computer games; incomplete information game; military chess computer game; military confrontation; platform system; public agreement; Arrays; Computers; Engines; Games; Layout; Military computing; Protocols; Computer Game; Military Chess; Platform;
fLanguage
English
Publisher
ieee
Conference_Titel
Control and Decision Conference (CCDC), 2013 25th Chinese
Conference_Location
Guiyang
Print_ISBN
978-1-4673-5533-9
Type
conf
DOI
10.1109/CCDC.2013.6561216
Filename
6561216
Link To Document