DocumentCode
625835
Title
Real-time depth of field rendering with bokeh effect
Author
Min-Chun Hu ; Yi-Ning Tseng ; Ja-Ling Wu ; Chih-Hsuan Kuo ; Yi-Mao Hsiao ; Kai-Lung Hua
Author_Institution
Dept. of Comput. Sci. & Inf. Eng., Nat. Cheng Kung Univ., Tainan, Taiwan
fYear
2013
fDate
3-6 June 2013
Firstpage
99
Lastpage
100
Abstract
Shallow focus is a kind of photographic technique, which means taking a picture with a small depth of field (DOF) so that the objects outside of the DOF will be blurred to highlight the subject inside of the DOF. We develop a friendly user interface which can interactively achieve reliable depth labeling based on the techniques of semi-automatic object segmentation and 3D modeling. Moreover, to realize shallow focus effect efficiently, we apply a real-time gather-based DOF rendering method and modify it to be capable of simulating bokeh effect.
Keywords
image segmentation; rendering (computer graphics); solid modelling; user interfaces; 3D modeling; Bokeh effect; depth labeling; photographic technique; real-time depth of field rendering; real-time gather-based DOF rendering method; semiautomatic object segmentation technique; shallow focus; user interface; Apertures; Educational institutions; Lenses; Object segmentation; Real-time systems; Reliability; Rendering (computer graphics);
fLanguage
English
Publisher
ieee
Conference_Titel
Consumer Electronics (ISCE), 2013 IEEE 17th International Symposium on
Conference_Location
Hsinchu
ISSN
0747-668X
Print_ISBN
978-1-4673-6198-9
Type
conf
DOI
10.1109/ISCE.2013.6570273
Filename
6570273
Link To Document