DocumentCode
626301
Title
Solving Partial-Information Stochastic Parity Games
Author
Nain, Sumit ; Vardi, Moshe Y.
Author_Institution
Dept. of Comput. Sci., Rice Univ., Houston, TX, USA
fYear
2013
fDate
25-28 June 2013
Firstpage
341
Lastpage
348
Abstract
We study one-sided partial-information 2-player concurrent stochastic games with parity objectives. In such a game, one of the players has only partial visibility of the state of the game, while the other player has complete knowledge. In general, such games are known to be undecidable, even for the case of a single player (POMDP). These undecidability results depend crucially on player strategies that exploit an infinite amount of memory. However, in many applications of games, one is usually more interested in finding a finite-memory strategy. We consider the problem of whether the player with partial information has a finite-memory winning strategy when the player with complete information is allowed to use an arbitrary amount of memory. We show that this problem is decidable.
Keywords
decidability; stochastic games; POMDP; complete information player; decidability; finite-memory winning strategy; one-sided partial-information 2-player concurrent stochastic parity games; partial information player; player strategy; undecidability; Automata; Games; Markov processes; Memory management; Probabilistic logic; Transducers; Alternating tree automata; Finite-memory strategy; Partial-observation games; Stochastic games;
fLanguage
English
Publisher
ieee
Conference_Titel
Logic in Computer Science (LICS), 2013 28th Annual IEEE/ACM Symposium on
Conference_Location
New Orleans, LA
ISSN
1043-6871
Print_ISBN
978-1-4799-0413-6
Type
conf
DOI
10.1109/LICS.2013.40
Filename
6571566
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