DocumentCode
630664
Title
Average strategy fictitious play with application to road pricing
Author
Nan Xiao ; Xuehe Wang ; Wongpiromsarn, Tichakorn ; Keyou You ; Lihua Xie ; Frazzoli, Emilio ; Rus, Daniela
Author_Institution
Singapore-MIT Alliance for Res. & Technol. Centre, Singapore, Singapore
fYear
2013
fDate
17-19 June 2013
Firstpage
1920
Lastpage
1925
Abstract
This paper presents a variant of standard fictitious play called average strategy fictitious play (ASFP) for large-scale repeated congestion games, where only a weighted running average of all other players´ actions is assumed to be available to each player. It reduces the burden of both information gathering and information processing for each player. Compared to joint strategy fictitious play (JSFP) studied in the literature, the updating process of utility functions for each player is avoided. We prove that there exists at least one pure strategy Nash equilibrium for the congestion game under investigation, and the players´ actions generated by ASFP with inertia (players´ reluctance to change their previous actions) converge to a Nash equilibrium almost surely. The results are applied in road pricing design to achieve socially beneficial trip timing. Simulation results are provided based on the real traffic data for the Singapore case study.
Keywords
game theory; pricing; road traffic; share prices; transportation; ASFP; Singapore case study; average strategy fictitious play; information gathering; information processing; large-scale repeated congestion games; pure strategy Nash equilibrium; real traffic data; road pricing design; social beneficial trip timing; Convergence; Games; Nash equilibrium; Pricing; Roads; Timing; Vehicles;
fLanguage
English
Publisher
ieee
Conference_Titel
American Control Conference (ACC), 2013
Conference_Location
Washington, DC
ISSN
0743-1619
Print_ISBN
978-1-4799-0177-7
Type
conf
DOI
10.1109/ACC.2013.6580116
Filename
6580116
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