• DocumentCode
    638015
  • Title

    Gamification for productive interaction: Reading and working with the gamification debate in education

  • Author

    Rughinis, Razvan

  • Author_Institution
    Fac. of Autom. Control & Comput., Univ. Politeh. of Bucharest, Bucharest, Romania
  • fYear
    2013
  • fDate
    19-22 June 2013
  • Firstpage
    1
  • Lastpage
    5
  • Abstract
    We examine the gamification debate of recent years and we propose an alternative, heuristic definition for gamification in learning situations. After considering several critiques of the gamification concept, we privilege in our definition `interaction´ over `motivation´, `simple gameplay´ over `game mechanics´, and we highlight the diverse and changing behaviors of user/players. We re-define gamification in learning contexts as `simple gameplay to support productive interaction for expected types of learners and instructors´. We argue that this definition offers a lowest common denominator to inform gamification in education.
  • Keywords
    computer aided instruction; computer games; social aspects of automation; education; game mechanics; gamification concept; gamification debate; interaction definition; learning situations; motivation definition; productive interaction; simple gameplay; Business; Context; Education; Encyclopedias; Games; Rhetoric; gamification; motivation; player types; serious games; situated interaction;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Systems and Technologies (CISTI), 2013 8th Iberian Conference on
  • Conference_Location
    Lisboa
  • Type

    conf

  • Filename
    6615731