DocumentCode
647443
Title
Acceleration methods for radiance transfer in photorealistic augmented reality
Author
Gruber, Lukas ; Sen, Pintu ; Hollerer, Tobias ; Schmalstieg, Dieter
Author_Institution
Graz Univ. of Technol., Graz, Austria
fYear
2013
fDate
1-4 Oct. 2013
Firstpage
255
Lastpage
256
Abstract
Radiance transfer computation from unknown real-world environments is an intrinsic task in probe-less photometric registration for photorealistic augmented reality, which affects both the accuracy of the real-world light estimation and the quality of the rendering. We discuss acceleration methods that can reduce the overall ray-tracing costs for computing the radiance transfer for photometric registration in order to free up resources for more advanced augmented reality lighting. We also present evaluation metrics for a systematic evaluation.
Keywords
augmented reality; brightness; ray tracing; rendering (computer graphics); acceleration methods; augmented reality lighting; photometric registration; photorealistic augmented reality; radiance transfer; ray-tracing costs reduction; Acceleration; Augmented reality; Cameras; Geometry; Lighting; Rendering (computer graphics); Vectors;
fLanguage
English
Publisher
ieee
Conference_Titel
Mixed and Augmented Reality (ISMAR), 2013 IEEE International Symposium on
Conference_Location
Adelaide, SA
Type
conf
DOI
10.1109/ISMAR.2013.6671792
Filename
6671792
Link To Document