Title :
Controlled 3D Biped Stepping Animations Using the Inverted Pendulum and Impulse Constraints
Author_Institution :
Newcastle Univ., Newcastle upon Tyne, UK
Abstract :
This paper presents a method for generating intelligent upright biped stepping motions for real-time dynamic environments. Our approach extends the inverted pendulum (IP) model by means of an impulse-based technique to achieve rigid-leg constraints during foot support transitions. The impulse-based method in cooperation with the IP method provides a computationally fast, straightforward, and robust solution for achieving stiff-knee joints that are desired during casual stepping motions, such as standing and walking. Furthermore, we demonstrate how the impulse-based inverted pendulum (IIP) model can be extended to embody rotational information to synthesize more dynamic actions, such as when the feet leave the ground or when slipping (i. e., foot friction).
Keywords :
computer animation; control engineering computing; legged locomotion; nonlinear systems; pendulums; real-time systems; IIP; controlled 3D biped stepping animations; impulse constraints; impulse-based inverted pendulum; intelligent upright biped stepping motions; real-time dynamic environments; Animation; Dynamics; Equations; Foot; IP networks; Legged locomotion; Mathematical model; Avatar; Balancing; Biped; Character Animation; Impulse; Inverted Pendulum; Reactive; Real-Time; Responsive; Stepping;
Conference_Titel :
Cyberworlds (CW), 2013 International Conference on
Conference_Location :
Yokohama
Print_ISBN :
978-1-4799-2245-1