DocumentCode
704883
Title
Using social learning in network engineering curricula
Author
Sousa-Vieira, M.E. ; Lopez-Ardao, J.C. ; Lopez-Garcia, C. ; Rodriguez-Perez, M. ; Lopez-Ardao, J.C.
Author_Institution
Dept. of Telematics Eng., Univ. of Vigo, Vigo, Spain
fYear
2015
fDate
18-20 March 2015
Firstpage
471
Lastpage
478
Abstract
It is commonly accepted that contemporary cohorts of students witness and experience the benefits of information technologies in their learning processes. The so-called “digital natives” acquire, as a consequence of their early exposure to these technologies, different patterns of work, distinct attention conducts, new learning preferences and, generally, better skills for learning and working within rich online social contexts. So, it seems reasonable that the traditional education systems evolve, and shape their practice to leverage those new patterns. Though online social networks (OSNs) stand as a powerful tool to extend existing online learning management systems (LMSs) by using them as a gateway to OSNs, LMSs do not exploit fully the advantages of an active social environment for reinforcing the learning experience. We report in this paper the design, development and use of a software platform which enlarges and adapts the basic features of an OSN in order to be useful for very general learning environments. The software allows the creation, assessment and reporting of a range of collaborative activities based on social interactions among the students, and offers a reward mechanism by means of ranking and reputation. We argue that this approach is helpful in increasing the students´ motivation, besides improving the learning experience and performance. The software has been tested in an undergraduate course about computer networks. Different tests confirm that the impact on learning success is statistically significant and positive.
Keywords
educational courses; engineering education; further education; human factors; learning management systems; social networking (online); telecommunication computing; telecommunication engineering education; LMS; OSN; collaborative activities; computer networks; learning experience improvement; learning management systems; network engineering curricula; online social networks; reward mechanism; social learning; students motivation; undergraduate course; Collaboration; Color; Computer networks; Conferences; Engineering education; Games; Logic gates; informal learning; online social networks; social learning;
fLanguage
English
Publisher
ieee
Conference_Titel
Global Engineering Education Conference (EDUCON), 2015 IEEE
Conference_Location
Tallinn
Type
conf
DOI
10.1109/EDUCON.2015.7096012
Filename
7096012
Link To Document