• DocumentCode
    714218
  • Title

    Requirements gathering and testing by game playing

  • Author

    Kelly, Diane ; de Boer, Joshua ; Uhlenbruck, Peter ; Webb, Stuart

  • Author_Institution
    Dept. of Math. & Comput. Sci., R. Mil. Coll. of Canada, Kingston, ON, Canada
  • fYear
    2015
  • fDate
    3-6 May 2015
  • Firstpage
    1556
  • Lastpage
    1560
  • Abstract
    In a student project, we combined table-top gaming skills with requirements gathering and testing. This paper is an experience report on this novel approach to requirements engineering. It describes the project and how project parameters were translated to a table-top role-playing game. The overall process that melded gaming with more standard requirements gathering activities is described, as well as what we learned from the experience.
  • Keywords
    computer games; formal specification; microcomputers; project parameters; requirements engineering; requirements gathering; requirements testing; table-top gaming skills; table-top role-playing game; Computer science; Encyclopedias; Games; Personnel; Software; Standards; Testing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Electrical and Computer Engineering (CCECE), 2015 IEEE 28th Canadian Conference on
  • Conference_Location
    Halifax, NS
  • ISSN
    0840-7789
  • Print_ISBN
    978-1-4799-5827-6
  • Type

    conf

  • DOI
    10.1109/CCECE.2015.7129512
  • Filename
    7129512