DocumentCode
714218
Title
Requirements gathering and testing by game playing
Author
Kelly, Diane ; de Boer, Joshua ; Uhlenbruck, Peter ; Webb, Stuart
Author_Institution
Dept. of Math. & Comput. Sci., R. Mil. Coll. of Canada, Kingston, ON, Canada
fYear
2015
fDate
3-6 May 2015
Firstpage
1556
Lastpage
1560
Abstract
In a student project, we combined table-top gaming skills with requirements gathering and testing. This paper is an experience report on this novel approach to requirements engineering. It describes the project and how project parameters were translated to a table-top role-playing game. The overall process that melded gaming with more standard requirements gathering activities is described, as well as what we learned from the experience.
Keywords
computer games; formal specification; microcomputers; project parameters; requirements engineering; requirements gathering; requirements testing; table-top gaming skills; table-top role-playing game; Computer science; Encyclopedias; Games; Personnel; Software; Standards; Testing;
fLanguage
English
Publisher
ieee
Conference_Titel
Electrical and Computer Engineering (CCECE), 2015 IEEE 28th Canadian Conference on
Conference_Location
Halifax, NS
ISSN
0840-7789
Print_ISBN
978-1-4799-5827-6
Type
conf
DOI
10.1109/CCECE.2015.7129512
Filename
7129512
Link To Document