• DocumentCode
    720232
  • Title

    Substitutional reality: Towards a research agenda

  • Author

    Simeone, Adalberto L.

  • Author_Institution
    Univ. of Portsmouth, Portsmouth, UK
  • fYear
    2015
  • fDate
    23-23 March 2015
  • Firstpage
    19
  • Lastpage
    22
  • Abstract
    In our previous work on Substitutional Reality, we presented an exploration of a class of Virtual Environments where every physical object surrounding the user is associated with appropriate virtual counterparts. Differently from “passive haptics”, Substitutional Reality assumes the existence of a discrepancy in the association. This previous work explored how far this mismatch can be pushed and its impact on the believability of the experience. In this paper we discuss three main research directions for Substitutional Reality. Firstly, the design space is largely unexplored as the initial investigation focused on the mismatch between real and virtual objects. Secondly, the development of systems enabling a dynamic substitution process represents a key challenge. Thirdly, we discuss the meta-design process of these experiences.
  • Keywords
    virtual reality; design space; dynamic substitution process; meta-design process; passive haptics; substitutional reality; virtual environments; Games; Haptic interfaces; Legged locomotion; Solid modeling; Three-dimensional displays; Virtual environments; H.5.1 [Information Interfaces and Presentation]: Artificial augmented and virtual realities;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Everyday Virtual Reality (WEVR), 2015 IEEE 1st Workshop on
  • Conference_Location
    Arles
  • Type

    conf

  • DOI
    10.1109/WEVR.2015.7151690
  • Filename
    7151690