DocumentCode
727928
Title
A mobile game for engaging students on the study of the novel “Os Maias”
Author
Carvalho, Ana Amelia ; Araujo, Ines ; Moura, Adelina
Author_Institution
Fac. de Psicologia e de Cienc. da Educ., Univ. de Coimbra, Coimbra, Portugal
fYear
2015
fDate
17-20 June 2015
Firstpage
1
Lastpage
6
Abstract
Data collected from a study carried out in Portugal were analyzed to find habits and game preferences of students of various levels of the educational system. This paper aims to summarize the main conclusions regarding secondary school students. Based on these conclusions we outlined the game that is currently being developed in order to engage students in the study of "Os Maias" from Eça de Queirós.
Keywords
computer aided instruction; computer games; mobile computing; Portugal; educational system; mobile game; novel Os Maias; secondary school students; Avatars; Face; Frequency modulation; Games; Land mobile radio; Public transportation; Game mecanics; Learning Principles; Mobile games; Os Maias; Secondary education;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Systems and Technologies (CISTI), 2015 10th Iberian Conference on
Conference_Location
Aveiro
Type
conf
DOI
10.1109/CISTI.2015.7170611
Filename
7170611
Link To Document