• DocumentCode
    727928
  • Title

    A mobile game for engaging students on the study of the novel “Os Maias”

  • Author

    Carvalho, Ana Amelia ; Araujo, Ines ; Moura, Adelina

  • Author_Institution
    Fac. de Psicologia e de Cienc. da Educ., Univ. de Coimbra, Coimbra, Portugal
  • fYear
    2015
  • fDate
    17-20 June 2015
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    Data collected from a study carried out in Portugal were analyzed to find habits and game preferences of students of various levels of the educational system. This paper aims to summarize the main conclusions regarding secondary school students. Based on these conclusions we outlined the game that is currently being developed in order to engage students in the study of "Os Maias" from Eça de Queirós.
  • Keywords
    computer aided instruction; computer games; mobile computing; Portugal; educational system; mobile game; novel Os Maias; secondary school students; Avatars; Face; Frequency modulation; Games; Land mobile radio; Public transportation; Game mecanics; Learning Principles; Mobile games; Os Maias; Secondary education;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Systems and Technologies (CISTI), 2015 10th Iberian Conference on
  • Conference_Location
    Aveiro
  • Type

    conf

  • DOI
    10.1109/CISTI.2015.7170611
  • Filename
    7170611