DocumentCode
729926
Title
A smoothed particle hydrodynamics algorithm for haptic rendering of dental filling materials
Author
Tse, Brian ; Barrow, Alaistair ; Quinn, Barry ; Harwin, William S.
Author_Institution
Univ. of Reading, Reading, UK
fYear
2015
fDate
22-26 June 2015
Firstpage
321
Lastpage
326
Abstract
Using haptic interfaces to assist the training of skills in the curriculum of undergraduate dentists provides a unique opportunity to advance rendering algorithms and engineering of haptic devices. In this paper we use the dental context to explore a rendering technique called smoothed particle hydrodynamics (SPH) as a potential method to train the insertion of filling material into a previously prepared (virtual) dental cavity. The paper also considers how problems of haptic rendering might be implemented on a Graphical Processing Unit (GPU) that operates in the haptics control loop. The filling simulation used 3000 particles to represent the cavity boundary and filling material, running at an average of 447Hz. Novel smoothing function in SPH was developed and its flexibility is presented.
Keywords
biomedical education; computer based training; dentistry; further education; graphics processing units; haptic interfaces; medical computing; rendering (computer graphics); smoothed particle hydrodynamics; smoothing methods; virtual reality; GPU; SPH; advance rendering algorithm; cavity boundary; dental filling materials; filling material insertion training; filling simulation; graphical processing unit; haptic device engineering; haptic interfaces; haptic rendering; haptics control loop; skills training assistance; smoothed particle hydrodynamics algorithm; smoothing function; undergraduate dentist curriculum; virtual dental cavity; Adhesives; Dentistry; Force; Graphics processing units; Haptic interfaces; Kernel; Smoothing methods;
fLanguage
English
Publisher
ieee
Conference_Titel
World Haptics Conference (WHC), 2015 IEEE
Conference_Location
Evanston, IL
Type
conf
DOI
10.1109/WHC.2015.7177732
Filename
7177732
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