DocumentCode
730228
Title
Region-based depth map coding using a 3D scene representation
Author
Maceira, M. ; Morros, J.R. ; Ruiz-Hidalgo, J.
Author_Institution
Dept. of Signal Theor. & Commun., Univ. Politec. de Catalunya (UPC), Barcelona, Spain
fYear
2015
fDate
19-24 April 2015
Firstpage
1235
Lastpage
1239
Abstract
In 3D video, view synthesis is used to process new virtual views between encoded camera views. Errors in the coding of the depth maps introduce geometry inconsistencies in synthesized views. In this paper, a 3D plane representation of the scene is presented which improve the performance of current standard video codecs in the view synthesis domain. Depth maps are segmented into regions without sharp edges and represented with a plane in the 3D world scene coordinates. This 3D representation allows an efficient representation while preserving the 3D characteristics of the scene. Experimental results are provided obtaining gains from 10 to 40 % in bitrate compared to HEVC.
Keywords
image representation; image segmentation; natural scenes; three-dimensional television; video cameras; video codecs; video coding; 3D scene representation; 3D video; 3D world scene coordinates; depth map segmentation; encoded camera views; geometry inconsistency; region-based depth map coding; standard video codecs; virtual view synthesis; Color; Encoding; Image coding; Image color analysis; Image segmentation; Rate-distortion; Three-dimensional displays; 3D video; 3dtv; depth map coding;
fLanguage
English
Publisher
ieee
Conference_Titel
Acoustics, Speech and Signal Processing (ICASSP), 2015 IEEE International Conference on
Conference_Location
South Brisbane, QLD
Type
conf
DOI
10.1109/ICASSP.2015.7178167
Filename
7178167
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