• DocumentCode
    730228
  • Title

    Region-based depth map coding using a 3D scene representation

  • Author

    Maceira, M. ; Morros, J.R. ; Ruiz-Hidalgo, J.

  • Author_Institution
    Dept. of Signal Theor. & Commun., Univ. Politec. de Catalunya (UPC), Barcelona, Spain
  • fYear
    2015
  • fDate
    19-24 April 2015
  • Firstpage
    1235
  • Lastpage
    1239
  • Abstract
    In 3D video, view synthesis is used to process new virtual views between encoded camera views. Errors in the coding of the depth maps introduce geometry inconsistencies in synthesized views. In this paper, a 3D plane representation of the scene is presented which improve the performance of current standard video codecs in the view synthesis domain. Depth maps are segmented into regions without sharp edges and represented with a plane in the 3D world scene coordinates. This 3D representation allows an efficient representation while preserving the 3D characteristics of the scene. Experimental results are provided obtaining gains from 10 to 40 % in bitrate compared to HEVC.
  • Keywords
    image representation; image segmentation; natural scenes; three-dimensional television; video cameras; video codecs; video coding; 3D scene representation; 3D video; 3D world scene coordinates; depth map segmentation; encoded camera views; geometry inconsistency; region-based depth map coding; standard video codecs; virtual view synthesis; Color; Encoding; Image coding; Image color analysis; Image segmentation; Rate-distortion; Three-dimensional displays; 3D video; 3dtv; depth map coding;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Acoustics, Speech and Signal Processing (ICASSP), 2015 IEEE International Conference on
  • Conference_Location
    South Brisbane, QLD
  • Type

    conf

  • DOI
    10.1109/ICASSP.2015.7178167
  • Filename
    7178167