DocumentCode
7333
Title
Lighting System for Visual Perception Enhancement in Volume Rendering
Author
Wang, Lei ; Kaufman, Arie E.
Author_Institution
Dept. of Comput. Sci., Stony Brook Univ. (SUNY), Stony Brook, NY, USA
Volume
19
Issue
1
fYear
2013
fDate
Jan. 2013
Firstpage
67
Lastpage
80
Abstract
We introduce a lighting system that enhances the visual cues in a rendered image for the perception of 3D volumetric objects. We divide the lighting effects into global and local effects, and deploy three types of directional lights: the key light and accessory lights (fill and detail lights). The key light provides both lighting effects and carries the visual cues for the perception of local and global shapes and depth. The cues for local shapes are conveyed by gradient; those for global shapes are carried by shadows; and those for depth are provided by shadows and translucent objects. Fill lights produce global effects to increase the perceptibility. Detail lights generate local effects to improve the cues for local shapes. Our method quantifies the perception and uses an exhaustive search to set the lights. It configures accessory lights with the consideration of preserving the global impression conveyed by the key light. It ensures the feeling of smooth light movements in animations. With simplification, it achieves interactive frame rates and produces results that are visually indistinguishable from results using the nonsimplified algorithm. The major contributions of this paper are our lighting system, perception measurement and lighting design algorithm with our indistinguishable simplification.
Keywords
lighting; rendering (computer graphics); 3D volumetric objects; accessory lights; fill lights; interactive frame rates; key light; lighting system; rendered image; translucent objects; visual perception enhancement; volume rendering; Casting; Lighting; Rendering (computer graphics); Shape; Three dimensional displays; Visual systems; Visualization; 3D volumetric objects; Casting; Lighting; Lighting design; Rendering (computer graphics); Shape; Three dimensional displays; Visual systems; Visualization; accessory lights; fill lights; interactive frame rates; key light; light placement; lighting; lighting system; rendered image; rendering (computer graphics); spherical coordinate system; translucent objects; visual perception enhancement; volume rendering;
fLanguage
English
Journal_Title
Visualization and Computer Graphics, IEEE Transactions on
Publisher
ieee
ISSN
1077-2626
Type
jour
DOI
10.1109/TVCG.2012.91
Filename
6175015
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