• DocumentCode
    74169
  • Title

    The Axiom General Purpose Game Playing System

  • Author

    Schmidt, Gunter

  • Author_Institution
    Rockwell Autom. Inc., Aurora, OH, USA
  • Volume
    6
  • Issue
    4
  • fYear
    2014
  • fDate
    Dec. 2014
  • Firstpage
    332
  • Lastpage
    342
  • Abstract
    A general game playing system, Axiom, was developed to overcome the limitations inherent in an existing commercial general purpose game playing system which incorporates a generic AI. Axiom extends the range of possible games via an extensible language, thereby allowing for a high degree of game-specific customization within the AI as well as in defining complex game behaviors. This paper provides an overview of the Axiom system and discusses some important aspects of the customizable AI. It also answers the question “Can a powerful game definition language be developed to enhance a popular general game platform?”
  • Keywords
    artificial intelligence; computer games; Axiom general purpose game playing system; artificial intelligence; customizable AI; game behavior; game definition language; game-specific customization degree; generic AI; Abstracts; Arrays; Artificial intelligence; Automatic generation control; Engines; Games; Programming; Abstract strategy game; UCT; alpha–beta; axiom; general game playing; heuristic evaluation; negamax;
  • fLanguage
    English
  • Journal_Title
    Computational Intelligence and AI in Games, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1943-068X
  • Type

    jour

  • DOI
    10.1109/TCIAIG.2014.2302303
  • Filename
    6720188