• DocumentCode
    75319
  • Title

    Stereo Matching and View Interpolation Based on Image Domain Triangulation

  • Author

    Fickel, Guilherme P. ; Jung, Claudio R. ; Malzbender, T. ; Samadani, Ramin ; Culbertson, Bruce

  • Author_Institution
    Inst. of Inf., Fed. Univ. of Rio Grande do Sul, Porto Alegre, Brazil
  • Volume
    22
  • Issue
    9
  • fYear
    2013
  • fDate
    Sept. 2013
  • Firstpage
    3353
  • Lastpage
    3365
  • Abstract
    This paper presents a new approach for stereo matching and view interpolation problems based on triangular tessellations suitable for a linear array of rectified cameras. The domain of the reference image is initially partitioned into triangular regions using edge and scale information, aiming to place vertices along image edges and increase the number of triangles in textured regions. A region-based matching algorithm is then used to find an initial disparity for each triangle, and a refinement stage is applied to change the disparity at the vertices of the triangles, generating a piecewise linear disparity map. A simple post-processing procedure is applied to connect triangles with similar disparities generating a full 3D mesh related to each camera (view), which are used to generate new synthesized views along the linear camera array. With the proposed framework, view interpolation reduces to the trivial task of rendering polygonal meshes, which can be done very fast, particularly when GPUs are employed. Furthermore, the generated views are hole-free, unlike most point-based view interpolation schemes that require some kind of post-processing procedures to fill holes.
  • Keywords
    cameras; edge detection; image matching; image texture; interpolation; mesh generation; rendering (computer graphics); stereo image processing; GPU; edge information; fill holes; full 3D mesh; image domain triangulation; image textured regions; linear camera array; piecewise linear disparity map; point-based view interpolation schemes; rectified cameras; reference image domain; region-based matching algorithm; rendering polygonal meshes; scale information; stereo matching; triangular tessellation region; view interpolation problem; 3D image representation; Stereo matching; view interpolation;
  • fLanguage
    English
  • Journal_Title
    Image Processing, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1057-7149
  • Type

    jour

  • DOI
    10.1109/TIP.2013.2264819
  • Filename
    6519321