• DocumentCode
    75578
  • Title

    Multi-View Video Representation Based on Fast Monte Carlo Surface Reconstruction

  • Author

    Salvador, Jordi ; Casas, J.R.

  • Author_Institution
    Image & Video Process. Group, Univ. Politec. de Catalunya, Barcelona, Spain
  • Volume
    22
  • Issue
    9
  • fYear
    2013
  • fDate
    Sept. 2013
  • Firstpage
    3342
  • Lastpage
    3352
  • Abstract
    This paper provides an alternative solution to the costly representation of multi-view video data, which can be used for both rendering and scene analyses. Initially, a new efficient Monte Carlo discrete surface reconstruction method for foreground objects with static background is presented, which outperforms volumetric techniques and is suitable for GPU environments. Some extensions are also presented, which allow a speeding up of the reconstruction by exploiting multi-resolution and temporal correlations. Then, a fast meshing algorithm is applied, which allows interpolating a continuous surface from the discrete reconstructed points. As shown by the experimental results, the original video frames can be approximated with high accuracy by projecting the reconstructed foreground objects onto the original viewpoints. Furthermore, the reconstructed scene can be easily projected onto any desired virtual viewpoint, thus simplifying the design of free-viewpoint video applications. In our experimental results, we show that our techniques for reconstruction and meshing compare favorably with the state-of-the-art, and we also introduce a rule-of-thumb for effective application of the method with a good quality versus representation cost trade-off.
  • Keywords
    Monte Carlo methods; image reconstruction; image representation; image resolution; interpolation; mesh generation; rendering (computer graphics); surface reconstruction; video signal processing; GPU environments; continuous surface interpolation; discrete reconstructed points; fast Monte Carlo discrete surface reconstruction method; fast meshing algorithm; foreground objects; free-viewpoint video design; multiresolution correlation; multiview video data representation; reconstructed scene analysis; rendering analysis; static background; temporal correlations; video frames; virtual viewpoint; volumetric techniques; Free-viewpoint; meshing; monte carlo; shape-from-silhouette; surface reconstruction;
  • fLanguage
    English
  • Journal_Title
    Image Processing, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1057-7149
  • Type

    jour

  • DOI
    10.1109/TIP.2013.2264818
  • Filename
    6519350