DocumentCode
75578
Title
Multi-View Video Representation Based on Fast Monte Carlo Surface Reconstruction
Author
Salvador, Jordi ; Casas, J.R.
Author_Institution
Image & Video Process. Group, Univ. Politec. de Catalunya, Barcelona, Spain
Volume
22
Issue
9
fYear
2013
fDate
Sept. 2013
Firstpage
3342
Lastpage
3352
Abstract
This paper provides an alternative solution to the costly representation of multi-view video data, which can be used for both rendering and scene analyses. Initially, a new efficient Monte Carlo discrete surface reconstruction method for foreground objects with static background is presented, which outperforms volumetric techniques and is suitable for GPU environments. Some extensions are also presented, which allow a speeding up of the reconstruction by exploiting multi-resolution and temporal correlations. Then, a fast meshing algorithm is applied, which allows interpolating a continuous surface from the discrete reconstructed points. As shown by the experimental results, the original video frames can be approximated with high accuracy by projecting the reconstructed foreground objects onto the original viewpoints. Furthermore, the reconstructed scene can be easily projected onto any desired virtual viewpoint, thus simplifying the design of free-viewpoint video applications. In our experimental results, we show that our techniques for reconstruction and meshing compare favorably with the state-of-the-art, and we also introduce a rule-of-thumb for effective application of the method with a good quality versus representation cost trade-off.
Keywords
Monte Carlo methods; image reconstruction; image representation; image resolution; interpolation; mesh generation; rendering (computer graphics); surface reconstruction; video signal processing; GPU environments; continuous surface interpolation; discrete reconstructed points; fast Monte Carlo discrete surface reconstruction method; fast meshing algorithm; foreground objects; free-viewpoint video design; multiresolution correlation; multiview video data representation; reconstructed scene analysis; rendering analysis; static background; temporal correlations; video frames; virtual viewpoint; volumetric techniques; Free-viewpoint; meshing; monte carlo; shape-from-silhouette; surface reconstruction;
fLanguage
English
Journal_Title
Image Processing, IEEE Transactions on
Publisher
ieee
ISSN
1057-7149
Type
jour
DOI
10.1109/TIP.2013.2264818
Filename
6519350
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