Title :
Ready for their Close-Ups
Author_Institution :
Electronic Arts, Redwood City, CA
fDate :
4/1/2007 12:00:00 AM
Abstract :
Thanks to advances in motion-capture technology, computer-generated humans may soon be indistinguishable from live actors, at least in movies and video games. This paper presents the use of computer graphics to generate a realistic image of a human on screen
Keywords :
computer animation; image morphing; realistic images; computer graphics; computer-generated humans; motion-capture technology; movies; realistic image; video games; Digital integrated circuits; Facial animation; Image analysis; Videos;
Journal_Title :
Spectrum, IEEE
DOI :
10.1109/MSPEC.2007.339639